TruaceTracing the truth around AITuesday, August 25, 2026
TRV-2026-0731Certified recordJournalism

Convince an AI it’s not alive in psychological horror game Prove You’re Human

Sunset Visitor is a studio that has long engaged with the idea that video games are an effective vehicle for ruminating on societal problems. Its Peabody award-winning project, 1000XResist, incorporated the development team’s complex feelings about the Covid pandemic. “We’re pretty used to absorbing the world into the work,” says studio founder Remy Siu. The outfit’s latest game, Prove You’re Human, continues this legacy of reflective game making, providing players with an AI-centric psychological horror experie…

Media & Arts · P Space — documented harm · certified 2026-08-11 · v1 · article view · machine-readable

Current reading — problem

AI development relies on micro-labours people undertake in daily life to train models, raising unresolved questions about what labour means when a digital clone labours while a person's meat body seeks a separate life.

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Truvace Impact Record TRV-2026-0731, v1: “Convince an AI it’s not alive in psychological horror game Prove You’re Human.” Truvace, 2026-08-11. /record/TRV-2026-0731 (accessed at citation time). sha256 eda05ab052ade272

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